Karissa is a senior reporter at Engadget, covering Meta, Twitter, TikTok, Snap and all things social media. Her interests include tech policy, internet culture, and all the ways our online activities shape our IRL selves.
It’s an unusual strategy, but Snap says it’s taking that approach because developers are, for now, best positioned to understand the capabilities and limitations of augmented reality hardware. They are also the ones most willing to commit to a pricey $1,000+ subscription to get their hands on the tech.
. The hardware and software are considerably more powerful. The AR displays are sharper and more immersive, and they already support over two dozen AR experiences, including a few from big names like Lego and Niantic Snap has also vastly improved Spectacles’ AR capabilities. The projected AR content was crisp and bright. When I walked outside into the sun, the lenses dimmed, but the content was very nearly as vivid as when I had been indoors.
You can pull up the main menu on the palm of one hand, sort of like Humane’s AI Pin and you simply tap on the corresponding icon to do things like close an app or head back to the lens explorer carousel. There are also pinch and tap gestures to launch and interact with lenses. While Snap still calls these experiences lenses, they look and feel more like full-fledged apps than the AR lens effects you’d find in the Snapchat app.
There are even more intriguing use cases in the works. Snap is again partnering with OpenAI so that developers can create multimodal experiences for Spectacles. “Very soon, developers will be able to bring their models into the Spectacles experience, so that we can really lean into the more utilitarian, camera-based experiences,” Dominguez says.
Augmented Reality Glasses Karissa Bell
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