New World is switching to seasons.
MMO is moving to a seasonal format on March 28, which the studio says will deliver"more frequent content like new features [and] gameplay experiences," and—of course—aNew World's season pass looks fairly conventional as these things go. As players progress in the game they'll earn seasonal XP through various activities that will advance them through 100 levels, unlocking rewards along the way.
Each season in New World will run for roughly three months, and will introduce"new features and gameplay experiences" and"new limited-time premium track rewards like cosmetics." The season pass will work across multiple characters in the same world or region, and while rewards can only be unlocked once per season, they"can be claimed on any character that has unlocked the Premium Rewards Track at level 25.
"Players [who have reached level 25] can opt-in to the Premium Track at any point during the Season and will retroactively receive all eligible rewards," Amazon said."At the end of the Season any unearned, unique seasonal rewards will be vaulted.
Fellowship and Fire, the story of New World's first season, will follow a mercenary group called the Silver Crows as they help Skye the Spear-daughter take on a powerful warlock and the Varangian horde. There's also a new expedition to play through called Empyrean Forge, a new Heartgem ability called Firestorm, and new"gear set storage" that will enable players to quickly save and switch between gear sets.
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