Crystal Dynamics has announced the development of a new 'Tomb Raider' game using Unreal Engine 5.
Crystal Dynamics has announced that a new Tomb Raider game has just entered development. It was also confirmed that the next entry in the storied action-adventure series will be built on Epic Game's newly released game engine, Unreal Engine 5.
COLLIDER VIDEO OF THE DAY The previous Tomb Raider games from Crystal Dynamics were built on the Foundation Engine, developed in-house at Crystal Dynamics. This announcement comes shortly off the heels of another major franchise also announcing that they will also be moving away from the engine used in previous games in favor of Unreal Engine 5.
The Tomb Raider franchise dates back to 1996 and has a total of 12 mainline entries in the series as well as several spinoff games and several film adaptations. Crystal Dynamics' first game in the series was 2006's Tomb Raider: Legends. After a remake of the original fame and 2009's Tomb Raider: Underworld, Crystal Dynamics began their reboot trilogy of the classic series with 2013's Tomb Raider with Rise of the Tomb Raider releasing a few years later in 2015.
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