Epic finally released UnrealEngine5, but we're still waiting on games that use the new engine. Here's what PC gamers have to look forward to.
Epic just opened up Unreal Engine 5 to all developers, after releasing the game engine into early access in 2021. It’s being used to develop a new Tomb Raider game, and it promises to provide a true generational leap in how games are developed for PC and consoles.
It was key to getting Epic’s The Matrix Awakening demo running, and we’ve already seen it in action in Ghostwire Tokyo. As features like Nvidia Deep Learning Super Sampling and AMD FidelityFX Super Resolution have shown, supersampling is the linchpin for the next generation of graphics, offering the visual flare of features like ray tracing without the performance penalty.
Lumen, Nanite, and virtual shadow maps TSR is so important because of the improved rendering features of Unreal Engine 5. The three major new rendering features are Lumen, Nanite, and Virtual Shadow Maps , each of which works together to provide more accurate lighting and world detail at a lower performance cost.
Together, the three features should bring a sense of depth we’ve never seen before in PC games. We only have The Matrix Awakens demo and Epic’s 2020 UE5 demo to go off of now, but both bring more realistic lighting than we’ve ever seen before. With features like TSR, as well as the performance-saving measures in Unreal Engine 5’s new rendering features, we may see real games that look as good.
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