Modern Warfare 2's Ground War mode puts Battlefield on notice

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Modern Warfare 2's Ground War mode puts Battlefield on notice
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Modern Warfare 2's Ground War and Invasion modes revamp the series' big battles, and might just eat Battlefield's lunch.

I wasn’t always just a Battlefield guy—I also love a good twitchy, 6v6 Call of Duty match, but a cerebral palsy diagnosis in college benched me, leaving my days of chasing weed-themed calling cards and golden skins in the dust. I lingered and languished in DICE’s digital warzones, a walking memoir who “could have gone pro”, fondly recalling gnarly killstreaks and insane quickscopes like Roy Batty at the end of Blade Runner.

Modern Warfare 2’s Ground War builds on the original mode in some key ways that are so good, they have me hesitant to return to DICE’s struggling series. channeling the chaotic energy of Battlefield 3’s infamous Operation Metro, but with wide open spaces to support vehicles and killstreaks. If you thoughtin 6v6, its 32v32 variant is a whole other ballgame. Ground War is, for me, the only part of the Modern Warfare 2 package that channels the out-and-out absurdity of the 2009 original.

The helicopter doesn’t even need a pilot, really—you can just set it and forget it in the air and it'll hover. Sadly, vehicles still have the same stiff handling from Warzone, often resulting in vehicle combat feeling like a match between two scaled up RC cars. It’s nowhere close to Battlefield 1’s legendary tank battles, but given that DICE can’t seem to get that lightning to strike twice, it’s hardly a dealbreaker.

My best performing matches were the result of a playstyle I’ve never associated with CoD before: patient and observant play. My gameplay looked and felt like one of those pre-recorded Ubisoft demos, carefully using every tool in my kit to maximize my chances of survival. I was using the mounting system to peek around corners, constantly monitoring my spare ammo and grenades, and always keeping an eye out for where my deployable cover kit could give our boys an edge in a sideways firefight.

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