Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games.
In the same way it's satisfying to slowly transform a pile of dirty dishes into clean ones or a level full of living Doom enemies into dead ones, I remember getting a kind of enjoyment out of defragging the hard drive of my 486 in the late '90s. The visualization was a big part of it, that Windows app depicting a hard drive slowly transforming from messy navy to a cleaned-up sky blue via segments that became red as they were picked up.
As for the sounds, Morello recorded actually hard-drive grunting and edited it to suit. The sound effects synchronize with the visualizer, and change according to the speed of the drive you've selected. It's basically way more work than you'd think to put into something a bit silly, but I've had it going the entire time I've been writing this article and it's been a pleasant reminder of the way things were in 1998.
It looks like AMD is racing Intel to production of chips on glass substrates for faster, more efficient processors
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