Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting.
on Twitter, Helldivers 2 developer Arrowhead has stated on its official Discord that it is capping the game's concurrent players at 450,000 while it resolves issues related to mission payouts and dropped connections.
Arrowhead doesn't specify, but since Helldivers 2 supports PC-PS5 crossplay, I interpret the 450,000 player cap as applying to both platforms together. With nearly 400,000 of those players being on PC, it really puts the nature of Helldivers 2's success in stark perspective: we have yet another example ofexclusivity—a series of PC ports released 6-12 months after their initial launch in recent years has already been seen as a major softening of that stance.
Talking about Sony exclusivity just makes me feel the ache of an old wound, one that always seems to act up when it rains. That's right, I'm talking about the gamer nightmare weighing on the brains of the living, Bloodborne on PC. I'm never letting that one go. Whatever my own bitterness over Sony's PC strategy in the past, Helldivers 2's success has been exciting to follow, and with Arrowhead bulking up its dev team and servers in response, the game's best days seem to still lie ahead.Sign up to get the best content of the week, and great gaming deals, as picked by the editors.
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