Video Game History Foundation estimates 87 percent of 'classic' games now unavailable

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Video Game History Foundation estimates 87 percent of 'classic' games now unavailable
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A new study conducted by the Video Game History Foundation and the Software Preservation Network has revealed that 87 p…

in a blog post alongside the results. By comparison, around 14 percent of American silent films from 1912-1929 still survive today, compared to 13 percent of games from the 80s up to 2010.in March removed more than half of the Game Boy titles still in print at the time, leaving only 5.87 percent available today, according to the study.

As digital distribution continues to dominate sales of and access to games, the Video Game History Foundation warned the preservation of games is in danger of getting worse due to the"volatile" nature of digital stores and services. A recent but small scale example of this is Google Stadia.

."Access to video game history shouldn't have to be reserved for only the most dedicated and in-the-know fans," it added, acknowledging piracy's current position as one of the most common ways of accessing classic games.

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