The Walking Dead: Saints & Sinners has made it to PS VR2 alongside its sequel, but, surprisingly, the first is the stronger entry.
could occasionally have swarms of the undead, butdoubles down on combat, which is why its shortcomings are easier to notice. Zombies can roam in greater numbers and some maps are overrun with them. The game hands out more deadly weapons to handle these hordes, but that only means players have to contend with its fidgety controls while under more pressure.and is where the game more successfully dials up the tension.
These new exile missions are a drag since they task players with finding certain items, and it’s all a tedious exercise. Having to slowly skulk around to find these semi-hidden figures only to have to venture back out in the depths to scrounge up menial items like headphones or frying pans is not worth the effort. It would be more streamlined if these traders met players near the spawn point so it would be easier to gather these items on the way to other objectives.
Many of the other missions are quite typical, as they mostly still revolve around scavenging and upgrading. Butguts that core upgrade loop by allowing users to import saves from the first game. Carrying over progress is theoretically great since it gives more weight to what players did last time, but it trivializes the upgrade economy, which is the central pillar of the game.
Most players who finished the first game will likely have a stockpile of unused weapons and maxed out upgrade trees, putting them at a clear advantage out of the gate. Running through the two new upgrade trees only takes a couple missions, too. Starting a fresh save also doesn’t solve this oversight since having to unlock the same exact upgrades from the first game once again is not new or exciting.
, it can still crash or impede progress — or wipe it altogether — at a moment’s notice, which is not the kind of tension this zombie game needed. My playthrough came to a screeching halt during the final mission since it crashes every single time I try to load any of my saves; a fatal bite right at the finish line.is not only more technically sound , but also is a much more tightly paced and complete game.
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