With Silent Hill 2's excellent remake out now, the more obscure parts of Konami's series deserve to make a comeback too.
One of my favorite franchises is the Tales series, and in 2014, when Bandai Namco announced that the Vita-exclusive Tales of Hearts R was being translated into English, I went out and bought Sony’s handheld with my hard-earned college job money. Like any good gamer trying to justify their purchase, I started seeking out more Vita-exclusive games. That actually introduced me to many other franchises that I never would have otherwise tried.
Related So when I got my Vita, I dove into the Silent Hill series. Yes, the action-focused Silent Hill: Book of Memories was my first Silent Hill game. Now coming off the heels of Silent Hill 2’s excellent remake, I’m left reminiscing about an underappreciated game that deserves to be remembered too.
It’s a strong setup, but the story never quite resonated with me. Cutscenes were poorly animated and its graphics aren’t as impressive they are in as Killzone: Mercenary and Uncharted: Golden Abyss. That can make it tough to fully get into it. As you continue defeating monsters, you’ll level up and increase your stats, just like with any other RPG. You can also equip artifacts that can boost your stats even further. While the combat mechanics don’t really evolve over the course of the game other than just swinging or shooting, the simplicity is really what keeps it engaging. The light RPG mechanics felt familiar and ultimately led me to sticking with the game for the long haul.
Silent Hill Silent Hill: Book Of Memories
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