The Last of Us’ PS5 remake makes it feel like a modern game

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The Last of Us’ PS5 remake makes it feel like a modern game
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It didn’t need a remake, but the improvements are still notable.

has the kind of graphics you’d expect from a lavish blockbuster in the year 2022: incredible water reflections, disturbingly gruesome death sequences. There’s a camera mode so you can really zoom in on Joel’s face and see the details of his impressive beard. The main characters have been slightly redesigned to seem more lifelike, and the added layer of detail makes the environments a lot more fun to explore as you scrounge the ruins for supplies, knowing a clicker could pop out at any time.

There are lots of other changes, and the ones that stood out the most to me during my playthrough were: the faster load times, which made restarting after a death nearly instant, something I had to do a lot during some of the more intense sequences; the DualSense controller’s adaptive triggers make using the bow in particular very satisfying, though the haptic vibrations felt pretty standard; the 3D audio is so spooky I had to play without headphones on because I couldn’t take the horrifying...

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