'The Last of Us Part I' directors explain why the game stayed so true to the original
In that game, players control Ellie and Abby, both of whom can lie on the ground to hide in grass or crawl under vehicles for cover. They can also dodge, a feature that added a whole new dimension to fights, giving you an out when a Clicker or Bloater is bearing down on you for a one-hit instant kill.
“If you have dodge, you kind of have an out. Then all of a sudden, a fight that was very claustrophobic and tense and nerve-wracking – this thing’s bearing down on you and you have to land that headshot to kill it – you get a very different sensation if you have dodge,” Gallant said.different than playing as Ellie, and just porting over her moves would diminish those differences. “The way Joel plays tells you a lot about his character,” he said.
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