Super Mario Bros. Wonder Review: A Mario Masterpiece

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Super Mario Bros. Wonder Review: A Mario Masterpiece
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Super Mario Bros. Wonder might be the best 2D Mario game ever.

For nearly two decades, Nintendo has had a system with Mario games; 3D games like Super Mario Odyssey would take risks and deliver new experiences, while 2D games like New Super Mario Bros. U would adhere closely to the formula established in the '80s. Those 2D games were undeniably well crafted, but they never felt as revolutionary as the games that inspired them. Enter Super Mario Bros. Wonder, the first wholly new 2D Mario game in more than a decade.

What's amazing about Super Mario Bros. Wonder is just how much thought and care has been put into every single course. Each one feels different from the last, and the game never stops throwing original ideas and concepts at the player. The platforming genre often results in games that are too difficult to actually enjoy, which was one of my gripes with Donkey Kong Country: Tropical Freeze. Super Mario Bros.

An Animated Adventure One of the most stark differences between New Super Mario Bros. U and Super Mario Bros. Wonder is in the presentation. While the game is not technically based on The Super Mario Bros. Movie, Super Mario Bros. Wonder director Takashi Tezuka set out to make Mario's movements feel similar to an animated film, and the results are incredibly impressive.

Playable Characters Mario's crew has gotten fairly large over the years, and Super Mario Bros. Wonder gives players the chance to select from 12 heroes spanning the franchise. Mario, Luigi, Peach, Blue Toad, Yellow Toad, Daisy, and Toadette all control the same, so players can freely select whichever one they personally prefer. However, younger or more inexperienced players can choose Yoshi, Red Yoshi, Yellow Yoshi, Light-Blue Yoshi, or Nabbit, who won't take any damage from enemies.

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