Nathan is a deputy editor at Engadget, keeping track of the site's daily news operations and covering Google, Apple, gaming, smart speakers, and Chrome OS. He is also Engadget’s chief The Last of Us correspondent.
Last week, Sony published a seemingly innocuous bit of fluff, touting its long-term"creative entertainment vision" in broad terms, along with some interviews of key employees. Neil Druckmann , studio head of Sony 's Naughty Dog , was one of those — and his interview made waves in the game world.
Problem is, Druckmann was wildly misquoted by his own employers. A few days after Sony published its interview, Druckmann took to X and said"this is not quite what I said." He then went full Ellie-in-revenge-mode on Sony, posting a section of the original interview transcript. Regardless, things here do not add up.
In editing my rambling answers in my recent interview with SONY, some of my words, context, and intent were unfortunately lost. Well, here's the full long rambling answer for the final question about our future game...Gaming reporter Stephen Totilo shared his own comparison of what Druckmann said and what Sony published, bolding the words in Sony's answer that Druckmann never said — and those words were the majority of the quote.
Naughty Dog Sony Interview Druckmann
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