10 years after release Saints Row IV has become one of “those games” that work almost as a kind of therapy for me.
That game you keep coming back to, no matter how many times you finish it. The one you remember specific streets or buildings in. The way a car handles, how a gun fires, the exact tone a voice actor delivers a line. Something so familiar that your enjoyment of it now isn’t discovery, but repetition. Comfort in the known.
Instead, I settled into the rank comfort of an English degree and got better at videogames. Proudly told anyone who asked that my plan after college was to become a “gaming journalist.” My 13-year-old self would’ve thought I was cool. Now, it’s hard to not feel immensely embarrassed at how I sometimes blew off a multi-thousand-dollar education to play videogames and make excuses for it. It’s peak privilege. Only now have I reckoned with how much I limited myself to fit into a convenient box.
That’s where the vaunted superpowers come in. In-text, team hacker Kinzie hacks the simulation and allows the Boss to absorb abilities from the simulation’s anti-virus programs. Of course, this is a goofy McGuffin—the real reason is that selling audiences on the same map twice, unchanged, wouldn’t sit well. The decision is easier to stomach, however, when new powers fundamentally change the way players engage with that map.
I don’t regret my time in Steelport. Nor Stilwater, for that matter. As a series, I played Saints Row Dried out, miserable, my room smelling like hops and regurgitated General Tso’s, I opened the window on Saturday morning and sat withThis was my first replay—I’d cleared the PS3 version in a week or two at the top of sophomore year. This was therelease, one of those hasty turnaround ports that have littered the top of two console generations now. It was here thatbecame one of ‘those games.’ A frenzied three-day binge that wound up with every possible checkbox ticked off.
United States Latest News, United States Headlines
Similar News:You can also read news stories similar to this one that we have collected from other news sources.
Saints Row developer Volition permanently shuts downThe studio had been around for 30 years.
Read more »
The developer behind Saints Row was just shut downVolition, the Illinois developer behind series like Saints Row and Red Faction, was shut down by Embracer Group.
Read more »
Saints Row studio Volition abruptly closes due to restructuring at Embracer GroupVolition, the studio behind the Saints Row series, has closed with immediate effect.
Read more »
Pope to include Latter-day Saints in interfaith meeting during groundbreaking visit to MongoliaPope Francis is traveling to Mongolia this week to minister to one of the world's tiniest and newest Catholic communities, the first-ever visit by a Roman pontiff to the East Asian country.
Read more »
Saints open Derek Carr era looking to end two-year playoff absenceThe Saints are looking to avoid missing the playoffs for a third straight season and appear confident they can contend in the NFC South this season following some key roster moves and the healthy return of star players who were injured much of last season.
Read more »
Pope to include Latter-day Saints in interfaith meeting during groundbreaking visit to MongoliaPope Francis is traveling to Mongolia this week to minister to one of the world's tiniest and newest Catholic communities, the first-ever visit by a Roman pontiff to the East Asian country.
Read more »