Last week, we saw reports of Ubisoft cancelling up to three unannounced games, alongside the delay of Skull & Bones.
As for the game delays, the Ubisoft employees that spoke to Insider Gaming attributed them to needing more polish. This probably also applies to the oft-delayed, which looks to need more than just polish, especially where gameplay is concerned. In general though, the report quotes its sources as saying that games are just taking longer to make.
One example describes an employee working on an unannounced game since 2019, but the game is not expected to be released until at least 2025.Outside of the games themselves, one Ubisoft employee claims that the company is blaming much of the delays to hybrid and full remote working model. While these were inevitable due to the COVID-19 pandemic, the publisher is reportedly in its early days to going back to full in-office work.
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