I'm a huge PC gamer. That doesn't mean that there aren't still things that annoy me. Game devs, take note.
Although I started gaming at the age of 4 on a Super Nintendo, I’ve spent most of my life as a PC gamer. I have nothing against consoles — I own a couple, still — but nothing beats a gaming desktop for me. I love gaming on a PC for things like versatility, upgrade potential, and compatibility with many different games. But PC gaming is far from perfect, even in 2024.
All of the above isn’t even the most annoying thing about resolutions in PC gaming — it gets worse. The problem rears its ugly head if you reduce your resolution in Windows. Let’s say you have a 4K monitor, but you scale down to 1080p to run a really demanding game. Some titles don’t take kindly to that, and instead of adjusting to your Windows resolution, they become unplayable.
The many different names for upscaling By now, it’s widely known that upscaling is a good thing in games. Whether Nvidia DLSS or AMD FSR, or even Intel XeSS, upscaling can help improve performance or visuals. The problem is that actually finding out which option to use can get tricky in some games, all because “upscaling” comes with so many different names.
Entrenched PC players know what to do in the graphics menu, but the dynamic resolution available in most console games means you can sit down and start playing right away. On PC, you have to settle for a preset, continually tweak a slider, and pray that there’s an automatic option. PC games have gotten better about explaining what settings do and how much they affect performance. Still, we haven’t quite reached that happy middle ground where each setting has a meaningful impact on performance, and in the case of games like the annual Call of Duty release, the graphics menu has only ballooned with time.
With time, most PC gamers learn what settings do, pinpointing the difference between, say, using another Call of Duty example, static reflections and screen space reflections. Even with that knowledge, there’s no telling what the visual impact will be unless you take a few screenshots and compare them side-by-side. Games can do that hard work for you, and they should.
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