'How is this going to be able to transfer, and can we do this? Is it gonna look goofy?'
The Big Picture One of the biggest problems of adapting comic books, manga, and anime to live-action format is that not everything works in 3D format with real people and objects. Fans of One Piece were more than ready to accept that fan-favorite Roronoa Zoro's characteristic three-sword fight style couldn’t be done in live action. For a while, showrunner Steven Maeda also felt like that, as he told Collider's Arezou Amin. But then he decided to take on the challenge.
Both in the manga and anime, Zoro carries three swords in his belt and, when the time comes to fight, he “holds" one of the swords between his teeth. It’s easy to make it look cool in animated format and illustrations, but it’s a whole other deal in live-action. During the interview, Maeda said that he and his team had to find a middle ground in order to make it look as good as possible:
“The challenges in going from manga, from two-dimensional panels to three-dimensional live action, were huge. Not the least of which was kind of figuring out what goes between the panels that are drawn because a lot of times there’ll be a fight, for example, that ends with a really cool pose or move, but you haven’t seen what led up to that.
One Piece's Production Design is The Manga and Anime Brought to Life Of course, Zoro’s three-sword fight is not the only element that the One Piece team embraced the challenge to bring to life. Just in the first few episodes, it’s possible to see that Alvida’s ship remained pink – although not as bright as in the anime – Buggy the Clown is still able to split his body parts and Luffy still stretches as far as the eye can see.
The cast of One Piece also features Emily Rudd as Nami, Jacob Romero as Usopp, Taz Skylar as Sanji, Morgan Davies as Koby, Aidan Scott as Helmeppo, Armand Aucamp as Bogard, Vincent Regan as Garp and Peter Gadiot as Shanks.
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