NVIDIA introduces Reflex 2, a groundbreaking technology that promises to significantly reduce gaming latency. By combining the existing Low Latency mode with a new feature called Frame Warp, Reflex 2 aims to deliver up to 75% latency reduction. Frame Warp leverages the CPU to predict the next frame's position based on player input, allowing for near-instantaneous response on screen. NVIDIA's latency-optimized predictive rendering algorithm ensures smooth visuals by filling in any gaps created by this frame warping.
. The company’s Reflex 2 kicks things up several notches, thanks to some software wizardry. The end result? A promise to further reduce gaming latency by up to 75 percent. In this case, latency refers to how quickly a game displays the reaction from a player's inputs.
Here’s how it works, and it’s pretty wild. Reflex 2 combines the pre-existing Low Latency mode with something called Frame Warp. This tech tasks the CPU to calculate the position of the next frame as the current frame is being rendered by the GPU. The CPU uses player input, typically via mouse, to calculate the upcoming camera position.
NVIDIA Reflex 2 Frame Warp Latency Reduction Gaming Technology
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