Nintendo's Miyamoto says smartphones won't ever be Mario's primary platform
from the market just two years after its release. 2016's Super Mario Run grossed $60 million in its first year, whilehas taken in $300 million so far.
That compares with Nintendo's $3 billion gross to date onThe designer said that since control intuitiveness is a key part of the gaming experience, smartphone development is problematic."When we explored the opportunity of making Mario games for the mobile phone — which is a more common, generic device — it was challenging to determine what that game should be," he said.
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