New Square Enix RPG Forspoken's Many Pieces Just Don't Fit Together

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New Square Enix RPG Forspoken's Many Pieces Just Don't Fit Together
United States Latest News,United States Headlines
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A lot has been made about the quippy dialogue of Square Enix's new RPG, Forspoken, but that's far from the game's biggest problem. Read our review.

You know how sometimes you’re putting together a jigsaw puzzle and there are those pieces that somewhat fit together if you force it a bit? It’s not the exact or obvious fit, but you’ve got little to work on and so you slot them in and pray for the best until you find the actual solution., Square Enix’s next big RPG, is the unclear and incomplete image of a jigsaw puzzle whose solution rarely comes into focus.

The world outside Cipal’s walls fares better, but that’s not saying much. It’s just kind of plain lands dotted with randomly named villages that host 20 enemies you need to kill in order to unlock some treasure chest or buff. It doesn’t look any better from the map you’re provided, which is devoid of life but filled to the brim with icons and dots that suggest there’s something to be found.

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