A look at the PC performance of Monster Hunter Wilds using the early benchmark tool. The author explores the challenges of achieving high framerates with an RTX 3070 and discusses the impact of DLSS 4 Performance mode on visual quality.
The upcoming Monster Hunter Wilds has a dedicated benchmark tool available for PC players to test their systems ahead of launch. While the benchmark offers insight into potential performance, it also highlights the challenges of running demanding games at high settings on older hardware. The author, using an RTX 3070 graphics card, faced the familiar dilemma of tweaking graphical settings to achieve a stable framerate of 60 fps.
Despite initial attempts to maintain high settings, the benchmark revealed significant performance dips in scenes with complex weather effects and monster animations. The author experimented with lowering texture quality, sacrificing fur detail, and reducing rendering distance, but the gains were minimal.To reach a playable framerate, the author ultimately opted for DLSS 4 Performance mode, which delivered an average of 64.24 fps. This compromise involved sacrificing some visual fidelity, as DLSS 4 Performance mode results in less sharp visuals compared to higher DLSS settings. The author acknowledges that this solution might not be ideal and expresses concerns about performance in more demanding in-game situations.Although the benchmark doesn't offer definitive answers about Monster Hunter Wilds' performance, it does provide a glimpse into the potential challenges players might face. The author concludes by noting that Capcom's early release of the benchmark tool allows for adjustments and preparation before the game's official launch. The PC Gamer hardware team plans to provide a more comprehensive analysis of the game's performance upon release
PC Gaming Monster Hunter Wilds DLSS 4 RTX 3070 Benchmark Performance Visual Fidelity
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