Interview: Team Ninja on Wo Long, Ninja Gaiden’s future and more | VGC

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Interview: Team Ninja on Wo Long, Ninja Gaiden’s future and more | VGC
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Interview: We spoke to TeamNINJAStudio about Wo Long: Fallen Dynasty and how it's balancing working on original and classic IPs.

Team Ninja is known for its action games, but for this project, Mr. Yamagiwa brings experience from Soulsborne games such as Bloodborne. How was Wo Long’s mix benefited from that experience?There are a few things that I feel I brought over from my experience working on Bloodborne. But we also want to note, these are all points that Team Ninja keeps very close to their heart, and views as very important in all their games.

So that’s kind of the focus we have here as opposed to large, spread out areas. There’s really going to be a lot going on in each mission that you take on; a lot of action, a lot of enemies, a lot of things just to really sink your teeth into. So that’s what we want to focus on moving forward with the development of Wo Long, to focus on what we feel we do really well here and make sure that all comes across in the gameplay as well.

So there’s that sense of gambling and that sense of your own strategy in trying to find which way you want to do it. There are so many different paths and different options for your strategy based on that morale system. Like I mentioned, you can get it from defeating enemies, you can take over parts of the map by defeating the enemies in the area, things like that.

“We’re trying to focus on what we feel we do very well here at Team Ninja, which is making mission-based action games with a lot of intensity that’s concentrated in those stages that you’re going to be battling through.” I feel that it’s our job to keep providing games like Wo Long that are going to show that potential, and there’s still so much you can do in the genre, because I feel there are things that you can only feel, or which are easier to feel, in this genre. There are things that are very much tuned to that genre, and they bring out feelings or emotions from the play. It’s a very important genre.

We’re really happy there are so many fans, and we want to make a new title for those existing series. But it’s all down to seeing if that’s a possibility and if there are skillsets there in the team to make use of that.that he’d like to bring Ninja Gaiden fans good news in the future, with maybe a new title.

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