How Monster Hunter Now distills massive battles to 75 seconds | Digital Trends

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How Monster Hunter Now distills massive battles to 75 seconds | Digital Trends
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MonsterHunterNow distills 30-minute hunts down to 75-second fights. Here's how Niantic and Capcom pulled it off for the upcoming mobile game.

Capcom and Niantic are collaborating on Monster Hunter Now, a new, real-world mobile RPG following in the footsteps of titles like Pokémon Go and NBA All-World. Players will be able to explore their neighborhood, alone or with friends, find materials, and fight monsters at locations near them.

The road to 75 seconds Tsujimoto was always quite open to the idea of a Monster Hunter AR game, and he tells Digital Trends that he knew that if Capcom ever did make that game, it’d need to work on it with Niantic. So, he immediately agreed when the Pokémon Go developer approached Tsujmoto with the pitch for a real-world Monster Hunter game. Monster Hunter Now wasn’t just going to be a Pokémon Go reskin, though.

“The combat element is the key feature in the Monster Hunter franchise, so there were a few things we had to consider while designing Monster Hunter Now,” Osumi says. “One was: Is it approachable? Is it accessible for playing outside and on a mobile device without a gamepad? Starting from there, we wanted to make the combat element in Monster Hunter Now simple, intuitive, and easy to get into, but still hard to master.

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