Starfield's maps are not defensible, but fans are already starting to fix them.
As much as I have been enjoying Starfield, there is one aspect that I don’t think is especially defensible, that none of its major cities have ground maps, just floating icons in a sea of nothingness without any context at all.
I could may have understood there not being topographical maps on the randomly generated “tiles” on planets. I also wonder if this was some backwards attempt at “exploration” within cities by encouraging people to wander around. But at around the 25th minute I was trying to find the real estate office in New Atlantis, yeah, I agree, it’s bad.
I will link to all the maps, but you can see a static version of them here so you get an idea. Go to theactually fully traversable, despite the game making you think it needs a bunch of load screens by always sending you to the train.
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