Final Fantasy VII Rebirth makes a lot of changes to the original story, but one tweak to Barret's story has the biggest impact.
Ahead of Final Fantasy VII Rebirth‘s launch, fans were buzzing about how the sequel would tackle Aerith’s story. The holy healer was a major focus of Square Enix’s marketing, making it clear that one of gaming’s most iconic moments would be pivotal to the adventure. But for me, I was more curious about how another tragedy would play out: the tale of Barret and Dyne.
Related Those two threads come to a head with a confrontation with Dyne, one of his old pals who turns into a sub-boss in both the original release and Rebirth. While I don’t know that a remake could ever replicate how that character-defining moment felt at the time, Rebirth‘s take on the Dyne saga winds up being one of its best moments. That’s thanks to one small tweak that makes it all feel that much more real.
Rebirth does not give us such a clean and tidy conclusion; Dyne does not forgive Barret. He explicitly blames him for everything, and not without reason. It was Barret who invited Shinra to their town, leading to both their families being lost, save for Marlene. Dyne had no idea that Marlene lived, paving the way for him to become consumed by hatred, rage, and revenge. By the time he realizes she is alive again, he knows there’s no going back. She wouldn’t recognize him anymore.
Both of these men are forced to grapple with being the best father they can at this moment. Barret, despite knowing Dyne is unstable and maybe even thinking Marlene would be better off with him, is still willing to give that all up to try and atone for his greatest sin. Dyne has to reconcile with the fact that he isn’t fit to raise his daughter anymore.
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