Super Mario Bros. Wonder producer Takashi Tezuka explains whether or not Mario actually feels pain in the video games.
The world of Super Mario is a dangerous place. In the games, the plumber falls off cliffs, gets jabbed with spikes, and has everything from wrenches to fireballs hurled at him. But he always gets back up and goes again, which raises an important question: does Nintendo’s hero actually feel pain? According to Takashi Tezuka, who has worked on the series since the original Super Mario Bros. , there isn’t really a clear answer. “It may be that Mario does feel pain,” he tells me.
The important part, he explains, is the emotions players experience when Mario plummets to his death or is fried by Bowser’s breath. “If the player feels that Mario is feeling pain, that’s a better experience, rather than talking about whether Mario actually does feel pain,” Tezuka says. And players can sense that emotion much more in Wonder, with the game’s more detailed and lively animations.
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