The chaos at Bungie includes overhyped promises and scaled-back ambitions
The last two months has been a rollercoaster ride for Destiny 2 fans, from the heights of the critically-acclaimed Final Shape expansion to the depths of downsizing at the studio that made it and reports of major shifts and abandoned ambitions for the sci-fi MMO. Destiny 2 will continue, maybe even more sustainably, but not as fans have known it, or some had hoped it would.
But in addition to that game being canned, the layoffs this week were part of a reorganization that included cuts to Destiny 2's audio, story, and player support teams. Luke Smith and Mark Noseworthy, longtime veterans who were frequently the face of Destiny as recently as this year , were also laid off. Perhaps the most disappointing news for some fans, however, is that there’s no Destiny 3 at the end of this long, dark tunnel.
Mark Noseworthy Windows Games Role-Playing Video Games Luke Smith Looter Shooter Marathon Trilogy Marathon Jeff Grubb Action Role-Playing Video Games First-Person Shooters Bungie Kotaku
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