Update 2.0 has arrived for Cyberpunk 2077 players, and they can dive into the right now to check out everything that's new.
Not everything has been shared by. The team has a few, smaller details surrounding this update, but their latest patch notes story covers the major highlights for the game that many should be looking forward to, such as adjustments to the perks, police, vehicle combat, and Netrunning skills.The NCPD will chase you when you commit a crime, whether on foot or in a vehicle.
You can now encounter AI-driven and randomized chases between different factions in a given district.Various enhancements to enemy netrunner AI.Improved NPC reaction time when flanked.Enemies equipped with Sandevistan cyberware will now activate it to counter a player who uses their own. your spent Perk points on existing playthroughs have been refunded. You can also choose to reset your Attributes once
Introduced new kinds of progression shards: Attribute Shards, Carrying Capacity Shards and Cyberware Capacity Shards.Armor is now provided primarily by cyberware. As a result, clothing’s purpose is mostly cosmetic. Clothing items no longer have mod slots, and only some items provide bonuses.Cyberware implants are now Attuned to specific Attributes – the higher the Attribute, the stronger the stat bonus.Some Cyberware slots can be unlocked by acquiring specific Perks.
Driving with a quest-related NPC in your vehicle no longer disables traffic in the occupied lane, resulting in the feeling of a busier city.Fixers will no longer text you about vehicles up for sale. You now purchase vehicles via the AUTOFIXER netpage on V’s computer or by using terminals located in gas stations and repair shops throughout Night City. To find these, enable the new Autofixer filter on the world map. Vehicles are sorted by manufacturer.