You're going to want to turn off Motion Blur for this mod, trust us.
This is more a proof of concept than anything else, but it works and can boost your framerates significantly too.
How it works is probably the most impressive thing of all. Our heroic modder has taken the DLSS framework and repatched it to use the AMD FSR 2.0 DLLs. Once you've downloaded the files and copied them to the same location as the main Cyberpunk 2077 executable you'll need to run a specific registry tweak to set up the translation from DLSS to the FSR 2.0 commands.
In case you're wondering, Cyberpunk 2077 already has support for AMD FSR 1.0, which is a fine way of boosting your performance if you don't have access to DLSS, but it basically doesn't look anywhere near as good. That first implementation isn't a temporal upscaler, so you'll see plenty of shimmering of smaller elements like wires and railings. FSR 2.
As you can see from the benchmarks below, DLSS is not only quicker, but it looks better too, although honestly, it's so close to FSR 2.0 that you'd be hard pushed to spot the difference outside of pausing the game and comparing screenshots. At least for the most part—there are a couple of artifacts with this implementation, but it's still better than FSR 1.0.
The above performance was garnered using an RTX 3080 at the high preset, but with motion blur turned off. Even though this is a beast of a card, it still needs some form of upscaling to hit smooth frame rates at 3440 x 1440. This card is capable of running the Quality upscaling presets, and here there isn't a lot between DLSS and FSR 2.0.
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