‘Call Of Duty: Modern Warfare III’ Beta Impressions: One Huge Problem Could Kill The Game

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‘Call Of Duty: Modern Warfare III’ Beta Impressions: One Huge Problem Could Kill The Game
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I write about TV shows like House Of The Dragon, The Witcher, The Rings Of Power, Stranger Things, Yellowjackets, Severance and many others. I also cover movies, video games, comic books and novels, l

PlayStation Beta since yesterday and while the title of this post is focused on just one problem, I’m going to give my full impressions of the game—the good, the bad and the ugly.I’ve been playing on PS5 with mouse and keyboard. I’m a PC player and going back to controller is too painful. This also means that some things just feel different to me because I’m on console, so my full beta impressions won’t be complete until next week when the Xbox and PC beta launches.

The perk system is now based on gloves, shoes and vests which is a nice touch but also a little confusing. Wearing certain items can impact other items, so you can’t just combine anything you want but it’s hard to know exactly what will impact what. It’s unnecessarily confusing. I actually don’t mind the perk timer inMWII

Now the big one, the one that kills this game if it isn’t addressed . There is no recoil on any of the guns. I’m happy that visual recoil and the smoke effects are toned down. You can see better when you shoot. But none of the guns have any recoil which turns them all into laser beams with different damage profiles. It’s boring. It’s the exact same problemhad and I’m shocked, honestly, that nobody at Activision has paid close enough attention to this, or to that game’s problems, to fix it.

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