Blizzard’s World of Warcraft Team Unionizes, Becomes One of Biggest Videogame Unions in US

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Blizzard’s World of Warcraft Team Unionizes, Becomes One of Biggest Videogame Unions in US
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The team behind World of Warcraft has just formed one of the biggest wall-to-wall unions in the North American videogame industry.

development team at Blizzard, made up of over 500 workers, officially voted to unionize. In the process, they’ve become one of North America’s biggest “wall-to-wall” videogame unions, meaning it encompasses the full development team regardless of their division, including artists, programmers, designers, QA testers, and more.

The union, titled the World of Warcraft Gamer Makers Guild , is part of the larger Communications Workers of America , which has been pushing for unionization efforts in videogames for some time. Most of those in WoWGG are based in Irving, CA, with a smaller team in Massachusetts. Additionally, a second union, Texas Blizzard QA United, was formed of roughly 60 Activision Blizzard QA workers based in Austin, Texas.

The last few years have seen a rise in union activity in the North American videogame industry, with workers at Sega of Americaat many videogame companies, this rise in labor organization could potentially give developers the tools to minimize these circumstances and create healthier work environments while giving themselves leverage against shareholders’ whims.

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