The sequel to one of the best 2D Soulslikes of recent years is a major improvement on the original and a game FromSoftware would be proud of.
games, except in 2D and with pixelated graphics. Vibe-wise, it succeeded, thanks to a gloriously gothic air of twisted religious mysticism, but ultimately it didn’t quite measure up in gameplay terms, lacking the role-playing elements which make the Soulsborne genre so compelling.
As in the first game, you play as a character called the Penitent One, who looks like an especially stern member of theInquisition. As in most things, the game takes its cues from Dark Souls in terms of storytelling but while there’s little explanation for why things are happening the danger of a giant heart descending from the sky, to give life to an unholy abomination, is a pretty clear and present danger.
From the very beginning of Blasphemous 2, parallels with Dark Souls abound. Before you work them out, enemies will punish you, and when you do work one out several new types will have already appeared. Combinations of enemies, often in unhelpfully confined areas, combine to effectively form mini-bosses, and the actual bosses are every bit as fearsome as you would expect, requiring total concentration and near perfection in your actions – and usually a bit of luck too.
For example, you’re given two health-restoring bile flasks by default but to add to those, and increase your health bar, you need to find both empty vials and the 30 foot tall, half-buried Mary Magdalene-lookalike who will equip them after taking a generous sample of your blood.
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