Ben Brosofsky is a gaming writer for Screen Rant and covers features, lists, news, and reviews for video games and tabletop.
Assassin's Creed Shadows bears the influence of games throughout the franchise, but one particularly big element of its style is a direct result of Assassin's Creed Odyssey's approach. The franchise's first venture into Japan is being developed by Ubisoft Quebec, the same studio behind Odyssey, so it's no surprise that there's a lot of continuity in its ideas.
Thierry Dansereau: Me, I would say personally it comes from the lessons learned on the making of Assassin's Creed Odyssey. We saw, even on Reddit and channels like that, players feel great when there's colors. And you love to be in a world that's worth saving. So you want to spend time where you feel great.
Odyssey & Fans Both Influenced Color In AC Shadows Positive Feedback Is Important The focus on color is particularly notable when comparing Assassin's Creed Shadows to the earliest entries in the series, which leaned toward desaturation in some regards. While this element established a visual brand that synchronized with the concept of the Animus, it didn't ultimately stick around for the long haul.
Posts Thierry's explanation makes perfect sense, as vivid colors are a particularly easy way to release dopamine, but it's particularly interesting to see that fan environments like Reddit helped influence the way that Assassin's Creed Odyssey's design choices played into Shadows. Although negative feedback can often pick up more traction online, positive responses can clearly also make themselves heard.
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