The ALGS Open just concluded, but the battle royale fun isn't yet at an end. Season 25 of Apex releases tomorrow, so we're bringing you the official patch notes
The ALGS Open just concluded, but the battle royale fun isn't yet at an end. Season 25 of Apex releases tomorrow, so we're bringing you the official patch notes, along with how we expect the meta to change as we move further into May.
Season 25 of Apex Legends will be released tomorrow, May 6th. Previous season launches have varied in start time, but generally, updates go live around 1 PM Eastern Time. We've listed our predicted start time for multiple time zones below so that you can access Sparrow ASAP.Sparrow is a new movement-based recon legend with a powerful bow that can use arrows to track enemy competitors. Alongside his tracking, Sparrow's Stinger Bolt can shock opponents in an area to slow down their movement and deal a chunk of damage.As a fun final touch, Sparrow has the ability to double jump, offering a way for the legend to gain a height advantage over opposing teams. With all of these strong skills, we'll likely see less of Valkyrie since her ability also allows for a quick exit into the sky. You'll have to watch out for Sparrow's tracking, which could offer new opportunities for the legend to ambush unsuspecting players. Sparrow will probably dominate the competitive scene for a while, especially if teams can combine his electrical field with traps laid by other legends.Bocek Compound Bow and Havoc return to the floor - Light, heavy, and energy Arsenals now give two blocks of ammo with each pick-up- Added a slight flare to the model to show the Arsenal has resetThis season, we’re tackling matchmaking quality through region population management, leveraging skill values in Ranked, and by increasing queue wait times for high-skilled lobbies. Population management comes in the form of a system improvement that allows auto-merging of players into higher population regions to expand the pool of available players for closer skill matchmaking. Since the available pool on each platform, in each region, and at any time of day can vary quite a bit, we are testing ways to get those players together without sacrificing too much latency. The next two major changes this season focus on matchmaking quality in Ranked. The first change is how players are reset each season: initial Rank and tier placement is based on the player’s tracked skill value and not how much RP they had at the end of the season. This will group like-skilled players together, even if they haven’t played in a while. Players new to Ranked will receive their initial placement based on their performance in Apex so far. The second change is part of our seasonal tuning for matchmaking which this time around means asking our Platinum, Diamond, and Masters players to wait a bit longer while we try to find them opponents that are closer to their RP value. Skill and RP aren’t the same thing, but they are closer than they have been in the past.Arenas returns at the start of the season to test your skill and cunning in a round-based 3v3 Deathmatch. Experience the classic mode with the latest weapons and Legends. Prepare a loadout at the start of each round, fight your opponents in intense squad battles, and learn your opponents’ weaknesses to prevail. On May 20th prepare yourself for a refresh that puts the focus on firepower over heals, trying out new weapons, getting around the maps in exciting new ways, and boosting those Care Packages. Be sure to come back halfway through the season to check out our 1v1 variant—“Arenas: Duels.” Welcome back to Arenas, Legends.Deadly limited-time cosmetics are ready for the taking as you progress through Death By Design from May 6 to June 24, 2025. Each item received counts towards bonus rewards that are automatically unlocked at milestones along the way. Make the most of your time in the Outlands when you take on Launch challenges and earn two Death By Design packs alongside even more rewards. All items will be available in Death By Design Packs†’ pool of items, with each pack having an opportunity to unlock Pathfinder’s “Belva Bruisers” and the Legendary “Crested Vanguard” reactive for the G7 Scout. Each Death By Design pack contains one collection item and two standard items.Missed out on some of Apex's most iconic Reactive weapons? We’re giving players another chance to grab them. Starting soon, the Level 100 Battle Pass Reactive skins from Seasons 11 through 21 will be available in the Exotic Shop for exotic shards—including fan favorites for the R-99, Hemlock, Spitfire, and more.We’re also expanding the Legend Locker to include some of your favorite Legend and Weapon skins from past seasons all the way through to Upheaval. We’ll also let you know in the Locker if a skin you’re eyeing is also featured in a live offer elsewhere.Unique Legend Select animations are always fun to spot ahead of a match. We’re expanding Legend customization with a new “Animations” tab in the Legend Menu, where you’ll be able to equip certain future Legend Select animations with any of those Legend’s skins.- Press jump while in the air to jump again- Shoot a tracker from your gauntlet that will reveal enemies who walk within its line of sight- Shoot a large arrow that will anchor where it lands. After it charges up, it will shock anyone within its range, causing damage and slowing any opponent it hits.- Improved ADS in and out speed bonus for all levels- New perk: equipping a purple tier barrel, stock, and mag will turbocharge the Devotion, reducing its spin-up time- Improved the scaling with high tier stocks- Can also be found on Sniper Arsenals- Uses its own reserve of 40 arrows, similar to a Care Package weapon- Arrows shot into players can be retrieved from top of Death Box - Frag Grenades can be used to energize the Bocek with explosive arrows- Explosive arrows will stick into the world or a player on hit- Greatly increased rate of fire at base and all bolt tiersArenas returns, play the classic mode on fan favorite maps Overflow, Drop-Off, and EncoreOriginal tunings and mechanics but updated to include weapons and Legends that released since Arenas was last activeArenas refresh with updated tunings and mechanics that allow players to focus on combat, firepower, and fresh strategiesEvery player is given the meds they need for the round free of charge, Supply Bins have been removed from the mapsRounds 2 and 4 feature discounted weapons to help you experiment with powerful new loadoutsBot Royale A difficulty selector will be available to all players shortly after the release of S25, allowing players to test their skills against various levels of Apex Bots. Access and adjust this setting during the match to update the Apex Bots difficulty level. - "Auto" option attempts to adapt the Apex Bots to what is known about your skill and is the default setting at the start of every match- The difficulty selector can be accessed via the - “Customize Bot Royale” tab in the player's inventory menu OR via the Customize Bot Royale button in the in-game menu - The starting Ranked tier and division is now based on your hidden skill value from previous Ranked seasons - If no skill value exists for Ranked, the Unranked Trios skill value is used to set initial placement - The rule that reset any player that skipped a season of Ranked back to Bronze IV has been removed and all initial placements are based on skill value- When a Ranked Ladder is active, all players in Ranked will compete on a personal skill-based leaderboard for bonus rewards - Your best 10 RP scores during the Ladder will be counted for your leaderboard position, which will determine your final placement and rewards when the Ladder ends. Your lowest score will always be replaced by a higher RP score, so additional matches are beneficial - 10 Ranked matches must be completed to be placed on the leaderboard and to qualify for Ladder rewardsRanked Challenges - Reward requirement: all players must now play a minimum number of Ranked matches before they can earn end-of-season Ranked rewards based on their highest tier earned. - Ladder Champion: players who reach champion a minimum number of times in the same split will gain access to the Ladder Champion Dive Trail for a limited time:- Blocked doors should no longer occasionally open towards the player- Control: weapons should no longer occasionally swap after upgrading- Fixed an issue with the 2x-4x sight on the G7 scout - Reactive skins- Sprinting out of mantle should no longer cause inconsistent sprint speeds depending on settings- Cloak while healing should no longer occasionally end early when exiting a Lifeline Haloreduced the intensity of D.O.C.’s teleport trail to reduce visual clutter- "Progressed and Complete" challenges in Match - - -- c- - Summary now show up to 15 challenges - Reduced the size and frequency of the Accelerated - - - - - Weapon screen effects to be less obstructive- Fixed rare cases where “Gameplay Volume when Spectating” would be applied during regular gameplay- Reduced volume of Pathfinder grapple for player - Slight reduction of Thermite volume over time at distance- Players may not notice the difference since the overall map content has not been changed, but this system improves CPU rendering time, fixes lighting artifacts throughout the map, and allows for much greater texture fidelity through virtual texturing - Xbox One and Playstation 4 have been migrated to the - Rendering Hardware Interface , which is now being used on all platforms. As a result, Xbox One and -- ---------Playstation 4 leverage the same multithreaded rendering architecture as PC and current-gen consoles.- Fixed an issue that could cause freezes or black screens for some players - Fixed an issue that could lead to incorrect GPU timings for a small number of players, which would cause blurry resolutions when "Adaptive Resolution FPS Target" is enabled - Improved performance of loading asset data onto the GPU Michael Caruso is a journalist of five years who works to share his passion for gaming with the world. Throughout his career, Michael has written for various video game and news publications, focusing his writing on entertainment and the well-being of the environment. When Michael isn't writing, he can be found playing his guitar or immersed in a virtual world.
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