'I can't lie to you about your chances... but you have my sympathies.'
"I've just released a big update to the tools that adds support for custom meshes, materials, and textures—something that has been requested for years," said Matt Filer, creator of OpenCAGE."[It] also supports custom scripting in the game's proprietary scripting format, and modification of behaviour trees & a load of other game configurations."
Naturally, Filer thought the best way to show this off was whacking an Alien into Dust 2, and apparently it only took him 15 minutes. The implications for Alien: Isolation modding are of course much deeper and wider, though that all depends on what modders decide to do with OpenCAGE: This update will let them import new models, animations and so on into the game, which hasn't previously been possible.
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