When I first booted up Age of Empires Mobile, it seemed like a faithful, if simplified, mobile adaption for the popular real-time strategy game series.
I used my phone’s touchscreen to move units around, engage in combat, or take down structures. I was starting to see how this game could hook me if it were always like this, as I’ve dumped my fair share of time into games like Age of Empires II. Unfortunately, after that opening, Age of Empires Mobile exposes its true form.
Recommended Videos A historical gacha The core gameplay loop of Age of Empires Mobile is all about obtaining resources so you can continue to build up your citadel and upgrade the historical heroes and troops. For this early build, I was given tons of resources and never had to worry about timers or having insufficient resources to build what I needed. I suspect there will be time and money gates for free-to-play players, though.
Related Age of Empires Mobile does feature Sieges and multiplayer battles that seem to act closer to the PC strategy games, but I did not encounter any of these in the early hours of the game outside of that opening. Even if that kind of content exists somewhere down the line, it feels a little misleading for Age of Empires Mobile not to get right into it.
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