20 years later, World of Warcraft is getting an arachnophobia mode

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20 years later, World of Warcraft is getting an arachnophobia mode
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Bertie is a synonym for Eurogamer. Writes, podcasts, looks after the Supporter Programme. Talks a lot.

World of Warcraft will, in its 20th year of operation, implement an arachnophobia mode. It's been developed for the new War Within expansion, which heavily features the spider-like Nerubian race, but it won't be exclusive to it.

"We made it retroactive so it does everything," associate design director Maria Hamilton told me during a roundtable interview during a War Within event in London earlier this week. That means you'll be able to turn it on and off and spiders all over the World of Warcraft world will be transformed into something else - specifically, crabs.

It works very well; I was able to test it during an alpha playthrough of some early War Within content. The enemy models change seamlessly, and because crabs are not too dissimilar to spiders, the transformation doesn't erase a sense of what you're fighting. They look, if you squint, vaguely the same. More importantly, as Maria Hamilton explained to me, the crabs share the same hitboxes as the spiders, so positioning and reading attack animations is all pretty much the same.

"I think it's really amazing," she added."But yeah, I don't know that we realised how bad it was going to be for people that spiders are scary." I stupidly misplaced a picture of the spider enemies all turned into pinkish crabs, but this image helps set the scene. See those dead spider-people? Imagine similar-shaped crab-people but a bit chunkier of limb and more pinkish in colour. There, you see, you didn't need a screenshot, did you? This is the starter area of new location the Isle of Dorn, by the way . |The War Within expansion is scheduled to arrive sometime in the late-summer, early-autumn period, currently.

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